Retro Green! Dungeon Tileset
A downloadable asset pack
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Want to add a pop of color to your digital game space? Get fun and funky with this pixel art, dungeon tileset perfect for digital board game environments, 2D RPG and adventure games, or just a chill time designing mazes.
Design Specs:
- 16 x 16 tiles
- 70 unique tiles!
- Multiple wall and floor variants
- Ready to use for your GB Studio game!
- Neat items to build your world!
- .png and .tsx file types available!
- Perfect for game jams!
- Perfect 4-color scheme for your nostalgia feels
Licence:
Free to use in commercial or free projects--but, please don't redistribute this asset. Crediting me and donations are greatly appreciated!
If you make something with it, comment here with a link so I can see it!
Download
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Click download now to get access to the following files:
GBDungeon.png 5.2 kB
GB Dungeon.tsx 233 bytes
Comments
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What bitmask arrangement would I need to create an autotile in Godot for this tileset? I've been trying for days.
Gosh, I'm not sure. Haven't used Godot. The tiles are 16x16--have you checked that the snap defaults are set to that (Godot's defaults seem to be 32x32)? Could the bitmask size need adjusting to 3x3? (This YouTube video is pretty comprehensive. Maybe it will help!)